So I’ve Got a model from a client and I want to open in polydust so I can adjust it but I can’t seem to realize how to do so
Anox I believe only .FBX import is supported. Sorry.
Ok so I converted it to FBX through Blender3D and Now what I do?
Anox Plug your iPad into a Mac (or PC) and open iTunes. And go to iTunes File Sharing. I believe you can then put your file into Polydust.